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    <title>Random Hacks: Tag wxWidgets</title>
    <link>http://www.randomhacks.net/articles/tag/wxWidgets?tag=wxWidgets</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description>Technology and Other Fun Stuff</description>
    <item>
      <title>wxWindows Multimedia Work</title>
      <description>    &lt;p&gt;I'm still working on my employer's multimedia authoring system.
    We've officially decided to port everything to &lt;a href='http://www.wxwindows.org'&gt;wxWindows&lt;/a&gt;.  As part of this
    project, we're working with several people to improve wxWindows'
    multimedia support.&lt;/p&gt;

    &lt;p&gt;wxWindows is a co-operative project.  Much of the code is
    contributed by companies using wxWindows to build commercial or
    in-house applications.&lt;/p&gt;</description>
      <pubDate>Mon, 20 Jan 2003 00:00:00 -0500</pubDate>
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      <author>Eric</author>
      <link>http://www.randomhacks.net/articles/2003/01/20/wxwindows-multimedia-work</link>
      <category>wxWidgets</category>
      <trackback:ping>http://www.randomhacks.net/articles/trackback/50</trackback:ping>
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    <item>
      <title>wxWindows Experiences</title>
      <description>    &lt;p&gt;&lt;a href='http://www.wxwindows.org/'&gt;wxWindows&lt;/a&gt; is a portable C++
    GUI framework.  My employer has a portable C++ application, and I'm
    getting tired of maintaining all the custom GUI code.  So we've begun
    an ongoing experiment: porting our application to wxWindows.  Here's
    what we've learned so far.&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.randomhacks.net/articles/2002/12/10/wxwindows-experiences"&gt;Read More&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Tue, 10 Dec 2002 00:00:00 -0500</pubDate>
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      <author>Eric</author>
      <link>http://www.randomhacks.net/articles/2002/12/10/wxwindows-experiences</link>
      <category>wxWidgets</category>
      <trackback:ping>http://www.randomhacks.net/articles/trackback/42</trackback:ping>
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